Black Ops 7

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Client

Activision / Raven

Year

2025

About

The Biggest Black Ops Ever’, Call of Duty: Black Ops 7 is set in a near-future world that boasts a hybrid blend of world environments as we currently know them. Posing a new threat to the world, sinister tech corporation ‘The Guild’ aim to disrupt world order and cause chaos by creating a techno-feudalist reality enforced by an army of robotic infantry

My Role

3D Lead – Territory Studio

Led the 3D production for the Black Ops 7 cinematics and logo intro sequence, overseeing animation quality, rendering, and look development for game assets and characters in Redshift. Created detailed terrain and environment maps in Houdini, developed pyro simulations in Cinema 4D, and resolved technical and pipeline challenges to ensure efficient production and high-quality final renders.

Led the 3D production for the Black Ops 7 cinematics and logo intro sequence, overseeing animation quality, rendering, and look development for game assets and characters in Redshift. Created detailed terrain and environment maps in Houdini, developed pyro simulations in Cinema 4D, and resolved technical and pipeline challenges to ensure efficient production and high-quality final renders.

A Closer Look

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